So heading into the next phase of my production (the compositing and rendering phase), I've got a bunch of samples of work that I used as inspiration early on in development that I think apply well here.
In particular, note the use of texture, form vs. line and the stylized appearance that many have. They are all from still works, mostly because I don't see a point in imitating a look already achieved in an animated piece with yet another animated piece.
Left to right, top to bottom: Ben Templesmith, Hugh Ferris, B. Templesmith, Ashley Wood, Ian Worrel
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